??? 02/08/06 11:05 Read: times |
#109493 - codesize Responding to: ???'s previous message |
Russel said:
If there is only 16 bits to play with, why not use a table of masks?
const uint16 bit_mask[16]={0x0001,0x0003,0x0007......... Marshall said:
I could do the lookup table but that uses as much code space as my examples above, speed is not an issue. The table alone is already 32 bytes. |
Topic | Author | Date |
Right Filling n x Rightmost Bits with 1' | 01/01/70 00:00 | |
wrong approach | 01/01/70 00:00 | |
Wrong Approach ? | 01/01/70 00:00 | |
why not just |= bits_to_be_added | 01/01/70 00:00 | |
|= bits_to_be_added | 01/01/70 00:00 | |
ah | 01/01/70 00:00 | |
bang on | 01/01/70 00:00 | |
Try an Array | 01/01/70 00:00 | |
|= 2^RightMostBits -1; // sure? | 01/01/70 00:00 | |
You are correct about ^ != pow() | 01/01/70 00:00 | |
If only | 01/01/70 00:00 | |
About 25 bytes with SDCC | 01/01/70 00:00 | |
Thankyou | 01/01/70 00:00 | |
Why not use a table? | 01/01/70 00:00 | |
codesize | 01/01/70 00:00 | |
Yes, But..![]() | 01/01/70 00:00 |