| ??? 06/07/05 14:26 Read: times |
#94453 - ??? Responding to: ???'s previous message |
v[0]=0x23456789; v[1]=0x00000001;
k[0]=0x7364e829; k[1]=0x00000000; k[2]=0x00000000; k[3]=0x00000000; What about posting the ACTUAL code you are using both on PC(MSVC) and '51? And, if in doubts, you can also post the asm file the C51 compiler produced - that would be surely a definitive source of knowledge on how the compiler proceeded. Jan Waclawek |
| Topic | Author | Date |
| TEA | 01/01/70 00:00 | |
| Endianess | 01/01/70 00:00 | |
| Any recommendations? | 01/01/70 00:00 | |
| Assess your requirements | 01/01/70 00:00 | |
| Test vectors | 01/01/70 00:00 | |
| platform-dependent | 01/01/70 00:00 | |
| Why TEA? | 01/01/70 00:00 | |
| Did you Mean DES | 01/01/70 00:00 | |
| Yes, DES | 01/01/70 00:00 | |
| Here it is | 01/01/70 00:00 | |
| It would be better | 01/01/70 00:00 | |
| Go here! | 01/01/70 00:00 | |
| And what is your result? | 01/01/70 00:00 | |
| Not right? | 01/01/70 00:00 | |
| I expected that... | 01/01/70 00:00 | |
| Here are the results I am gettng | 01/01/70 00:00 | |
| Michael is right: | 01/01/70 00:00 | |
| MS Visual C. | 01/01/70 00:00 | |
| Recipe for success | 01/01/70 00:00 | |
| problem with "standard implementation".. | 01/01/70 00:00 | |
| Example for the user | 01/01/70 00:00 | |
| like this? | 01/01/70 00:00 | |
| What else? | 01/01/70 00:00 | |
| ??? | 01/01/70 00:00 | |
I noticed that | 01/01/70 00:00 | |
| Statics init to zero | 01/01/70 00:00 | |
| Code Problems | 01/01/70 00:00 | |
| Didn't search first? | 01/01/70 00:00 | |
| It's easy? | 01/01/70 00:00 | |
| Useful fast shift and roll functions | 01/01/70 00:00 |



