| ??? 06/03/05 20:07 Read: times |
#94321 - It would be better Responding to: ???'s previous message |
Hi Juan,
It would be better if you had given the algorithm behind TEA. Anyway, I will try on my uVision 2. Regards, Vignesh. |
| Topic | Author | Date |
| TEA | 01/01/70 00:00 | |
| Endianess | 01/01/70 00:00 | |
| Any recommendations? | 01/01/70 00:00 | |
| Assess your requirements | 01/01/70 00:00 | |
| Test vectors | 01/01/70 00:00 | |
| platform-dependent | 01/01/70 00:00 | |
| Why TEA? | 01/01/70 00:00 | |
| Did you Mean DES | 01/01/70 00:00 | |
| Yes, DES | 01/01/70 00:00 | |
| Here it is | 01/01/70 00:00 | |
| It would be better | 01/01/70 00:00 | |
| Go here! | 01/01/70 00:00 | |
| And what is your result? | 01/01/70 00:00 | |
| Not right? | 01/01/70 00:00 | |
| I expected that... | 01/01/70 00:00 | |
| Here are the results I am gettng | 01/01/70 00:00 | |
| Michael is right: | 01/01/70 00:00 | |
| MS Visual C. | 01/01/70 00:00 | |
| Recipe for success | 01/01/70 00:00 | |
| problem with "standard implementation".. | 01/01/70 00:00 | |
| Example for the user | 01/01/70 00:00 | |
| like this? | 01/01/70 00:00 | |
| What else? | 01/01/70 00:00 | |
| ??? | 01/01/70 00:00 | |
I noticed that | 01/01/70 00:00 | |
| Statics init to zero | 01/01/70 00:00 | |
| Code Problems | 01/01/70 00:00 | |
| Didn't search first? | 01/01/70 00:00 | |
| It's easy? | 01/01/70 00:00 | |
| Useful fast shift and roll functions | 01/01/70 00:00 |



