??? 02/17/06 12:51 Read: times |
#110228 - A does not have to be 0 Responding to: ???'s previous message |
The instruction will continue to work properly even if you have a non-zero value in A. Its value will simply be added to DPTR for the new pointer. However, it is easier to just change the DPTR value since the execution does not change DPTR, But A will certainly change.
Hal |
Topic | Author | Date |
MOVC A , @A+DPTR | 01/01/70 00:00 | |
Thats the way it works | 01/01/70 00:00 | |
its because its..... | 01/01/70 00:00 | |
MOVC A , @A+DPTR | 01/01/70 00:00 | |
Re: | 01/01/70 00:00 | |
Re | 01/01/70 00:00 | |
Re: | 01/01/70 00:00 | |
A does not have to be 0 | 01/01/70 00:00 | |
It can be convenient ... | 01/01/70 00:00 | |
velocity | 01/01/70 00:00 | |
I'm not so sure... | 01/01/70 00:00 | |
Be carefull | 01/01/70 00:00 | |
Re:![]() | 01/01/70 00:00 | |
How I use that MOVC | 01/01/70 00:00 |