| ??? 08/17/06 21:21 Read: times |
#122510 - Do it using the RLC instruction. Responding to: ???'s previous message |
Yes, I know, there's no single instruction that does it, but doing so by using RLCs will most likely beat anything the compiler gets out of B = (B << 1) + (A >> 7); , even for single bytes. |
| Topic | Author | Date |
| Things you find ... | 01/01/70 00:00 | |
| 10 lines PLUS a whole bunch of 'lines' | 01/01/70 00:00 | |
| I forgot to mention ... | 01/01/70 00:00 | |
| sounds reasonable | 01/01/70 00:00 | |
| I'll optimize it tomorrow. | 01/01/70 00:00 | |
| haven't heard of that one | 01/01/70 00:00 | |
| Do it using the RLC instruction. | 01/01/70 00:00 | |
| Optimized results: | 01/01/70 00:00 | |
| how does the lookup table approach time | 01/01/70 00:00 | |
| Comparison: | 01/01/70 00:00 | |
| Table error | 01/01/70 00:00 | |
| No error. | 01/01/70 00:00 | |
| So how did you calculate/measure the average? | 01/01/70 00:00 | |
| Right below the table: | 01/01/70 00:00 | |
| I do the same thing | 01/01/70 00:00 | |
| Lookup table will win hands down | 01/01/70 00:00 | |
| For floats, yes. For long ints ... not so sure. | 01/01/70 00:00 | |
| one more thing | 01/01/70 00:00 | |
| if the precision is not 'critical' | 01/01/70 00:00 | |
| Another source | 01/01/70 00:00 | |
What about a Hardware Solution? | 01/01/70 00:00 |



