| ??? 03/15/05 08:34 Read: times |
#89701 - as a starter... Responding to: ???'s previous message |
As a "quick fix," avoiding the need to modify every one of your hundred(!) individual character functions, you could try something like: unsigned char print_character( unsigned char code_to_print )
{
switch( code_to_print )
{
case code_A: A();
return WIDTH_OF_A;
case code_B: B();
return WIDTH_OF_B;
case code_C: C();
return WIDTH_OF_C;
case code_D: D();
return WIDTH_OF_D;
etc, etc,...
default: /* invalid code - print nothing */
return 0;
} // switch
} // print_character even with this, it should be immediately obvious why having an individual function for each character is a Bad Idea!
Note: The above is somewhat unstructured, in having multiple returns in the switch. Purists would do it like this: unsigned char print_character( unsigned char code_to_print )
{
unsigned char width_just_printed;
switch( code_to_print )
{
case code_A: A();
width_just_printed = WIDTH_OF_A;
break;
case code_B: B();
width_just_printed = WIDTH_OF_B;
break;
case code_C: C();
width_just_printed = WIDTH_OF_C;
break;
case code_D: D();
width_just_printed = WIDTH_OF_D;
break;
etc, etc,...
default: /* invalid code - print nothing */
width_just_printed = 0;
break;
} // switch
return width_just_printed;
} // print_character |



