| Let's make a '51! | | 01/01/70 00:00 |
| ??? | | 01/01/70 00:00 |
| Maybe yes... | | 01/01/70 00:00 |
| Still digging! | | 01/01/70 00:00 |
| re above | | 01/01/70 00:00 |
| digging deep | | 01/01/70 00:00 |
| It depends on your goal | | 01/01/70 00:00 |
| Thanks | | 01/01/70 00:00 |
| a simulation which actualy works | | 01/01/70 00:00 |
| clockwise | | 01/01/70 00:00 |
| Not Nesasarily | | 01/01/70 00:00 |
| WHAT? | | 01/01/70 00:00 |
| Yeah, C... | | 01/01/70 00:00 |
| From reading the subject title... | | 01/01/70 00:00 |
| verilog to c | | 01/01/70 00:00 |
| FpgaC | | 01/01/70 00:00 |
| there are more similar | | 01/01/70 00:00 |
| re :FpgaC | | 01/01/70 00:00 |
| it's just as with any other C... | | 01/01/70 00:00 |
| Step1: Program Counter, code fetching... | | 01/01/70 00:00 |
| finite state machine | | 01/01/70 00:00 |
| Step 1 1/4: the byte counter&some more infrastruct | | 01/01/70 00:00 |
| Step 1 1/2: first problems | | 01/01/70 00:00 |
| Why not do this ... | | 01/01/70 00:00 |
| reset in a dozen of ways | | 01/01/70 00:00 |
| It\'s really simple and stupid | | 01/01/70 00:00 |
| Faking out the LJMP | | 01/01/70 00:00 |
| You can't have it both ways ... | | 01/01/70 00:00 |
| To IOR or not to IOR | | 01/01/70 00:00 |
| it's probably a logic reduction | | 01/01/70 00:00 |
| TRANSPARENT latch? | | 01/01/70 00:00 |
| Using clocked registers requires multiple clocks | | 01/01/70 00:00 |
| How to build an oscillator | | 01/01/70 00:00 |
| it's simple, but not THAT simple | | 01/01/70 00:00 |
| Where does the IOR belong in my picture? | | 01/01/70 00:00 |
| You've got to have a complete picture. | | 01/01/70 00:00 |
| Thanks | | 01/01/70 00:00 |
| much depends on how you perceive it | | 01/01/70 00:00 |
| To IOR or not to IOR | | 01/01/70 00:00 |
| By all means, let\'s see what you think should work | | 01/01/70 00:00 |
| I don\'t know how I would do it | | 01/01/70 00:00 |
| Why do you think it\'s a lot of logic? | | 01/01/70 00:00 |
| maybe later I will arrive to the LJMP | | 01/01/70 00:00 |
| It is only one of a number of options. | | 01/01/70 00:00 |
| to reset or not to reset | | 01/01/70 00:00 |
| Not so fast, there, Pilgrim ... | | 01/01/70 00:00 |
| Is there a picture? | | 01/01/70 00:00 |
| Simulator | | 01/01/70 00:00 |
| well, maybe... | | 01/01/70 00:00 |
| The question is one of what you\'re simulating | | 01/01/70 00:00 |
| Opportunity | | 01/01/70 00:00 |
| How about this? | | 01/01/70 00:00 |
| Thaks | | 01/01/70 00:00 |
| not this time... | | 01/01/70 00:00 |
| VHDL vs C | | 01/01/70 00:00 |
| Where you sit (and when) determines what you see | | 01/01/70 00:00 |
| ABEL is now available free | | 01/01/70 00:00 |
| VHDL verbosity | | 01/01/70 00:00 |
| Entering everything more than once is not safety | | 01/01/70 00:00 |
| That\'s exactly what it is! | | 01/01/70 00:00 |
| on tools etc. | | 01/01/70 00:00 |
| You could, of course, use schematics ... | | 01/01/70 00:00 |
| some basics from the wikiwhatever | | 01/01/70 00:00 |
| Caution is indicated | | 01/01/70 00:00 |
| What's your goal? | | 01/01/70 00:00 |
| Step 2: The ticks counter (and the promised bonus) | | 01/01/70 00:00 |
| BOTTOM-UP vs TOP-DOWN DESIGN | | 01/01/70 00:00 |
| I am stuck | | 01/01/70 00:00 |
| Prototype the ALU? | | 01/01/70 00:00 |
| it's still hard | | 01/01/70 00:00 |
| Jan, if you like \"bottom-up\" ... | | 01/01/70 00:00 |
| I\'ve added a simulation | | 01/01/70 00:00 |
| Maybe you should complete the design | | 01/01/70 00:00 |
| step 2 1/2: MOVCs and JMP @A+DPTR | | 01/01/70 00:00 |
| Design, then implement??? | | 01/01/70 00:00 |
| the gross picture | | 01/01/70 00:00 |
| To the C hater | | 01/01/70 00:00 |
| pictures and amusement | | 01/01/70 00:00 |
| it\'s probably not as amusing ... | | 01/01/70 00:00 |
| hummmm.... | | 01/01/70 00:00 |
| that is what you have to explore | | 01/01/70 00:00 |
| ...and this isn\'t very amusing either | | 01/01/70 00:00 |
| Well, this is YOUR game ... | | 01/01/70 00:00 |
| the simplest way | | 01/01/70 00:00 |
| ... there are many ways... | | 01/01/70 00:00 |
| indeed, there are many ways ... BUT ... | | 01/01/70 00:00 |
| re: there are many ways | | 01/01/70 00:00 |
| re: microcoded MCU's | | 01/01/70 00:00 |
| not really microcoding... | | 01/01/70 00:00 |
| where there's a will ... | | 01/01/70 00:00 |
| constraints | | 01/01/70 00:00 |
| yes, but there's certainly a lower bound... | | 01/01/70 00:00 |
| lower bound? | | 01/01/70 00:00 |
| achievable minimum | | 01/01/70 00:00 |
| lower bound? | | 01/01/70 00:00 |
| perhaps what he means is a minimal delay | | 01/01/70 00:00 |
| the rough picture | | 01/01/70 00:00 |
| Now, this is YOUR project ... but ... | | 01/01/70 00:00 |
| this is what I am talking about - relative cost | | 01/01/70 00:00 |
| try to benefit from prior art | | 01/01/70 00:00 |
| sorry - double post | | 01/01/70 00:00 |
| I like the new picture | | 01/01/70 00:00 |
| it's ugly | | 01/01/70 00:00 |
| There is no requirement for beautiful drawings | | 01/01/70 00:00 |
| Just sketch and scan ... | | 01/01/70 00:00 |
| Early drawings should be ugly and disorganized. | | 01/01/70 00:00 |
| I'm not just being contrary, BUT ... | | 01/01/70 00:00 |
| maybe this is the way how a stupid programmer... | | 01/01/70 00:00 |
| Too much emphasis on art, not enough on science | | 01/01/70 00:00 |
| You ARE contrary, but we love you anyway. | | 01/01/70 00:00 |
| is this simulation of this circuit? | | 01/01/70 00:00 |
| YES! | | 01/01/70 00:00 |
| correction? | | 01/01/70 00:00 |
| there are certainly 254 | | 01/01/70 00:00 |
| I may be reading something incorrectly | | 01/01/70 00:00 |
| whoops, double post again, sorry | | 01/01/70 00:00 |
| try mine | | 01/01/70 00:00 |
| did you notice the redundant opcodes? | | 01/01/70 00:00 |
| If you like, you can use PAINT! | | 01/01/70 00:00 |
| GIF | | 01/01/70 00:00 |
| this is not available as a default option... | | 01/01/70 00:00 |
| detour - QR6, and how to explain my ideas... | | 01/01/70 00:00 |
| ??? | | 01/01/70 00:00 |
| read one-by-one... | | 01/01/70 00:00 |
| Too late! | | 01/01/70 00:00 |
| Why the context switch? | | 01/01/70 00:00 |
| simplicity | | 01/01/70 00:00 |
| They're unrelated | | 01/01/70 00:00 |
| sure they are unrelated.... | | 01/01/70 00:00 |
| Maybe it\'s just grapho-semantics | | 01/01/70 00:00 |
| I'm a little confused | | 01/01/70 00:00 |
| this is not meant to be useful... | | 01/01/70 00:00 |
| Now I see! | | 01/01/70 00:00 |
| What's next? | | 01/01/70 00:00 |
| MHO | | 01/01/70 00:00 |
| Correction | | 01/01/70 00:00 |
| One thing I missed ... | | 01/01/70 00:00 |
| yes, and... | | 01/01/70 00:00 |
| pre-ANSI K&R | | 01/01/70 00:00 |
| yes, thanks | | 01/01/70 00:00 |
| Here\'s the K&R chapter | | 01/01/70 00:00 |
| Let\'s make a \'51 core | | 01/01/70 00:00 |
| I like it... | | 01/01/70 00:00 |
| The diagrams are now updated | | 01/01/70 00:00 |
| I thought this is the case... | | 01/01/70 00:00 |
| Bit ops, duplicated registers, and PSW | | 01/01/70 00:00 |
| I\'d not push SFR into \"internal memory\" at all | | 01/01/70 00:00 |
| Maybe yes, maybe no | | 01/01/70 00:00 |
| Certainly no. | | 01/01/70 00:00 |
| No, certainly | | 01/01/70 00:00 |
| careful now! | | 01/01/70 00:00 |
| OT: will there be cheap FPGAs? | | 01/01/70 00:00 |
| Check ther prices! | | 01/01/70 00:00 |
| the cost... | | 01/01/70 00:00 |
| Distributed over the cost of trillions of IC's | | 01/01/70 00:00 |
| Size vs. Performance | | 01/01/70 00:00 |
| I think you should do it your way ... | | 01/01/70 00:00 |
| Bad assumption on my part??? | | 01/01/70 00:00 |
| this is how we see a RAM | | 01/01/70 00:00 |
| by way of clarification | | 01/01/70 00:00 |
| keep instruction set and its implementation apart | | 01/01/70 00:00 |
| ??? | | 01/01/70 00:00 |
| I see what you mean | | 01/01/70 00:00 |
| I've almost got it now | | 01/01/70 00:00 |
| dunno | | 01/01/70 00:00 |
| Dedicated RAM vs flip-flops for SFRs | | 01/01/70 00:00 |
| It should have a purpose, should it not? | | 01/01/70 00:00 |
| '51 registers R2-R7 are no different... | | 01/01/70 00:00 |
| BUT ... he referred only to R0 and R1 ... | | 01/01/70 00:00 |
| It\'s all in the approach | | 01/01/70 00:00 |
| It does have a purpose | | 01/01/70 00:00 |
| Correction | | 01/01/70 00:00 |
| I don't think it's impossible... | | 01/01/70 00:00 |
| FPGA RAMs | | 01/01/70 00:00 |
| I think I understand that... | | 01/01/70 00:00 |
| It is probably not so easy | | 01/01/70 00:00 |
| bit-split the BRAM | | 01/01/70 00:00 |
| I think this horse is finally dead | | 01/01/70 00:00 |
| Be careful not to fool yourself | | 01/01/70 00:00 |
| Nobody is fooling anybody | | 01/01/70 00:00 |
| Not exactly what I was after, but helpful | | 01/01/70 00:00 |
| Out of curiosity, what were you after? | | 01/01/70 00:00 |
| I want to understand your approach | | 01/01/70 00:00 |
| I try to keep an open mind ... | | 01/01/70 00:00 |
| dead horses couldn't drag me away | | 01/01/70 00:00 |
| A ewe's my aunt | | 01/01/70 00:00 |
| You can force the structure to be what you want | | 01/01/70 00:00 |
| schematics vs HDL, round 666 | | 01/01/70 00:00 |
| It's about the money. | | 01/01/70 00:00 |
| schematic entry | | 01/01/70 00:00 |
| You may be surprised at how easy it is | | 01/01/70 00:00 |
| It doesn't look too difficult yet ... | | 01/01/70 00:00 |
| different strokes for different folks | | 01/01/70 00:00 |
| Oops - duplicate post | | 01/01/70 00:00 |
| My two cents .. How about Duo/Quad core 8051 | | 01/01/70 00:00 |
| Not as simple as that | | 01/01/70 00:00 |
| Just a thought | | 01/01/70 00:00 |
| Exactly! | | 01/01/70 00:00 |
| It's like using a team to do a job | | 01/01/70 00:00 |
| more troubles with multiprocessor... | | 01/01/70 00:00 |
| 8051 multi-cores | | 01/01/70 00:00 |
| Writing code for them would be "interesting" too | | 01/01/70 00:00 |
| Isn't a '51 core too expensive for this? | | 01/01/70 00:00 |
| \'multicore\' | | 01/01/70 00:00 |
| it all depends on the application | | 01/01/70 00:00 |
| this is not pantyhose | | 01/01/70 00:00 |
| sure... | | 01/01/70 00:00 |
| Cost of an 8051 core | | 01/01/70 00:00 |
| that sounds like pretty expensive to me... | | 01/01/70 00:00 |
| efficiency will surely increase | | 01/01/70 00:00 |
| How can that be? | | 01/01/70 00:00 |
| How can that be? | | 01/01/70 00:00 |
| maybe not "more efficient" | | 01/01/70 00:00 |
| it might be clever to use a different architecture | | 01/01/70 00:00 |
| it always MAY be | | 01/01/70 00:00 |
| there are other ways... | | 01/01/70 00:00 |
| One task per CPU is good | | 01/01/70 00:00 |
| you nailed it Russ | | 01/01/70 00:00 |
| that is where things tend fo fall apart | | 01/01/70 00:00 |
| New subtopic - How to initialize block RAM? | | 01/01/70 00:00 |
| there once was a ROM primitive | | 01/01/70 00:00 |
| Initializing BRAMs | | 01/01/70 00:00 |
| re: Initializing BRAMs | | 01/01/70 00:00 |
| re: Initializing RAMs | | 01/01/70 00:00 |
| Update: How the execution unit works | | 01/01/70 00:00 |
| Yet another Verilog question | | 01/01/70 00:00 |
| Yet another Verilog answer | | 01/01/70 00:00 |
| Yet another Verilog thanks | | 01/01/70 00:00 |
| why ... ? | | 01/01/70 00:00 |
| Yo! --- Andy ---- about those fast-carry muxes ... | | 01/01/70 00:00 |
| fast-carry muxes | | 01/01/70 00:00 |
| It's not that simple ... | | 01/01/70 00:00 |
| well ... i don't know. | | 01/01/70 00:00 |
| It depends on what they can do ... | | 01/01/70 00:00 |
| Now I'm confused. | | 01/01/70 00:00 |
| it\'s just a documentation issue | | 01/01/70 00:00 |
| Update: Implementation is underway | | 01/01/70 00:00 |
| Update: How to handle C, AC, and OV flags? | | 01/01/70 00:00 |
| there are a couple of ways ... | | 01/01/70 00:00 |
| Can you be more specific? | | 01/01/70 00:00 |
| What I think about your project doesn't matter | | 01/01/70 00:00 |
| Re: what you think doesn't matter | | 01/01/70 00:00 |
| Now ... please don\'t take this as personal ... | | 01/01/70 00:00 |
| Okay | | 01/01/70 00:00 |
| if you insist on using schematic entry | | 01/01/70 00:00 |
| If only it were that simple | | 01/01/70 00:00 |
| you can do it "symptomatically"... but I wouldn't | | 01/01/70 00:00 |
| More on the flags | | 01/01/70 00:00 |
| wrong place ... sorry! | | 01/01/70 00:00 |
| Very ungracefully | | 01/01/70 00:00 |
| Historically... | | 01/01/70 00:00 |
| The key, IMHO, is in the number of data paths | | 01/01/70 00:00 |
| ... or ... | | 01/01/70 00:00 |
| in low production, maybe | | 01/01/70 00:00 |
| this depends on approach | | 01/01/70 00:00 |
| uC prototyping using FPGAs | | 01/01/70 00:00 |
| what challenge? | | 01/01/70 00:00 |
| re: Historically | | 01/01/70 00:00 |
| the REAL learning is in what synthesis tools do | | 01/01/70 00:00 |
| Indeed | | 01/01/70 00:00 |
| xilinx synthesiser and others | | 01/01/70 00:00 |
| tedium ... yes, that's what it is ... | | 01/01/70 00:00 |
| Update - the core now runs on the FPGA | | 01/01/70 00:00 |
| How much code space does it support? | | 01/01/70 00:00 |
| Re: How much code space does it support? | | 01/01/70 00:00 |
| How about a testbench? | | 01/01/70 00:00 |
| Good ideas | | 01/01/70 00:00 |
| some ideas | | 01/01/70 00:00 |
| Please clarify | | 01/01/70 00:00 |
| make it vonNeumann... | | 01/01/70 00:00 |
| I still don\'t get it | | 01/01/70 00:00 |
| let's not complicate things | | 01/01/70 00:00 |
| Re: let's not complicate things | | 01/01/70 00:00 |
| I'm not sure why you'd want to do that ... | | 01/01/70 00:00 |
| a way how to leave problems to somebody else | | 01/01/70 00:00 |
| Von Neumann | | 01/01/70 00:00 |
| test code | | 01/01/70 00:00 |
Thanks | | 01/01/70 00:00 |
| Thanks ... it\\\'s clear now | | 01/01/70 00:00 |
| 8501 self tests | | 01/01/70 00:00 |
| Another (minor) update | | 01/01/70 00:00 |
| you need external bus | | 01/01/70 00:00 |