??? 05/09/06 07:05 Read: times |
#115844 - Primitives Responding to: ???'s previous message |
Once you have a primitive that will draw a pixel at X,Y you are more than half way there. There is a lot of stuff on basic graphical programming out there - take a look at "Bressenhams linedrawing algorithm" and you will often find associated resources to go on and draw circles.
Steve |
Topic | Author | Date |
Graphics 128x64- X/Y plot, Circle in C | 01/01/70 00:00 | |
graphics drivers | 01/01/70 00:00 | |
Primitives![]() | 01/01/70 00:00 |