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???
05/09/06 07:05
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#115844 - Primitives
Responding to: ???'s previous message
Once you have a primitive that will draw a pixel at X,Y you are more than half way there. There is a lot of stuff on basic graphical programming out there - take a look at "Bressenhams linedrawing algorithm" and you will often find associated resources to go on and draw circles.

Steve

List of 3 messages in thread
TopicAuthorDate
Graphics 128x64- X/Y plot, Circle in C            01/01/70 00:00      
   graphics drivers            01/01/70 00:00      
   Primitives            01/01/70 00:00      

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